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62d4aecb8c
* Removed Conan1 build.py file using conan package tools that are no longer supported
* Working conan 1 and 2 build with the test package.
updated the test_package to be updated to conan 2 and fixed missing cmake. Still need to check that the license file is packaged up and that the packages look identical before the changes
* Removing debug prints and the license check that isn't working yet
* Working license file copied over as it was before
* Migrated the properties of cpp_info to conan 2. Keeping conan 1 support by checking the version of conan
https://docs.conan.io/1/migrating_to_2.0/properties.html
* Revert "Removed Conan1 build.py file using conan package tools that are no longer supported"
This reverts commit a606d1dfe6
.
* Need to add a set_version to parse the version from CMakeLists.txt
Adding a package build yaml to ensure conan keeps building on 1 and 2
* Setting lowercase catch2 for pkg_config and cmake_target_name
* Fixing the namespace for conan file cmake_target_name
34 lines
991 B
Python
34 lines
991 B
Python
#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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from conan import ConanFile
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from conan.tools.cmake import CMake, cmake_layout
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from conan.tools.build import can_run
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import os
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class TestPackageConan(ConanFile):
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settings = "os", "compiler", "build_type", "arch"
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generators = "CMakeToolchain", "CMakeDeps"
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def requirements(self):
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self.requires(self.tested_reference_str)
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def layout(self):
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cmake_layout(self)
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def build(self):
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cmake = CMake(self)
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cmake.configure()
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cmake.build()
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def test(self):
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if can_run(self):
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cmd = os.path.join(self.cpp.build.bindir, "test_package")
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self.run(cmd, env="conanrun")
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# If we are on conan 2 we can check the license info is populated
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if hasattr(self, 'dependencies'):
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catch2 = self.dependencies["catch2"]
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assert os.path.exists(f'{catch2.package_folder}/licenses/LICENSE.txt')
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assert catch2.license == 'BSL-1.0'
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