4.3 KiB
Thread safety in Catch2
Contents
Using assertion macros from multiple threads
examples
STATIC_REQUIRE
and STATIC_CHECK
Fatal errors and multiple threads
Performance overhead
Thread safe assertions were introduced in Catch2 3.9.0
Thread safety in Catch2 is currently limited to all the assertion macros.
Interacting with benchmark macros, message macros (e.g. INFO
or CAPTURE
),
sections macros, generator macros, or test case macros is not thread-safe.
The message macros are likely to be made thread-safe in the future, but
the way sections define test runs is incompatible with user being able
to spawn threads arbitrarily, thus that limitation is here to stay.
Important: thread safety in Catch2 is opt-in
Using assertion macros from multiple threads
The full set of Catch2's runtime assertion macros is thread-safe. However, it is important to keep in mind that their semantics might not support being used from user-spawned threads.
Specifically, the REQUIRE
family of assertion macros have semantics
of stopping the test execution on failure. This is done by throwing
an exception, but since the user-spawned thread will not have the test-level
try-catch block ready to catch the test failure exception, failing a
REQUIRE
assertion inside this thread will terminate the process.
The CHECK
family of assertions does not have this issue, because it
does not try to stop the test execution.
Note that CHECKED_IF
and CHECKED_ELSE
are also thread safe (internally
they are assertion macro + an if).
SKIP()
, FAIL()
, SUCCEED()
are not assertion macros, and are not
thread-safe.
examples
REQUIRE
from main thread, CHECK
from spawned threads
TEST_CASE( "Failed REQUIRE in main thread is fine" ) {
std::vector<std::jthread> threads;
for ( size_t t = 0; t < 16; ++t) {
threads.emplace_back( []() {
for (size_t i = 0; i < 10'000; ++i) {
CHECK( true );
CHECK( false );
}
} );
}
REQUIRE( false );
}
This will work as expected, that is, the process will finish running normally, the test case will fail and there will be the correct count of passing and failing assertions (160000 and 160001 respectively). However, it is important to understand that when the main thread fails its assertion, the spawned threads will keep running.
REQUIRE
from spawned threads
TEST_CASE( "Successful REQUIRE in spawned thread is fine" ) {
std::vector<std::jthread> threads;
for ( size_t t = 0; t < 16; ++t) {
threads.emplace_back( []() {
for (size_t i = 0; i < 10'000; ++i) {
REQUIRE( true );
}
} );
}
}
This will also work as expected, because the REQUIRE
is successful.
TEST_CASE( "Failed REQUIRE in spawned thread is fine" ) {
std::vector<std::jthread> threads;
for ( size_t t = 0; t < 16; ++t) {
threads.emplace_back( []() {
for (size_t i = 0; i < 10'000; ++i) {
REQUIRE( false );
}
} );
}
}
This will fail catastrophically and terminate the process.
STATIC_REQUIRE
and STATIC_CHECK
None of STATIC_REQUIRE
, STATIC_REQUIRE_FALSE
, STATIC_CHECK
, and
STATIC_CHECK_FALSE
are currently thread safe. This might be surprising
given that they are a compile-time checks, but they also rely on the
message macros to register the result with reporter at runtime.
Fatal errors and multiple threads
By default, Catch2 tries to catch fatal errors (POSIX signals/Windows Structured Exceptions) and report something useful to the user. This always happened on a best-effort basis, but in presence of multiple threads and locks the chance of it working decreases. If this starts being an issue for you, you can disable it.
Performance overhead
In the worst case, which is optimized build and assertions using the fast path for successful assertions, the performance overhead of using the thread-safe assertion implementation can reach 40%. In other cases, the overhead will be smaller, between 4% and 20%.