A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
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Martin Hořeňovský dc51386b9f
Support literal-zero detectors using consteval int constructors
This was originally motivated by `REQUIRE((a <=> b) == 0)` no
longer compiling using MSVC. After some investigation, I found
that they changed their implementation of the zero literal
detector from the previous pointer-constructor with deleted
other constructors, into one that uses `consteval` constructor
from int.

This breaks the previous detection logic, because now
`is_foo_comparable<std::strong_ordering, int>` is true, but
actually trying to compare them is a compile-time error...
The solution was to make the decomposition `constexpr` and rely
on a late C++20 DR that makes it so that `consteval` propagates
up through the callstack of `constexpr` functions, until it either
runs out of `constexpr` functions, or succeeds.

However, the default handling of types in decomposition is to
take a reference to them. This reference never becomes dangling,
but because the constexpr evaluation engine cannot prove this,
decomposition paths taking references to objects cannot be
actually evaluated at compilation time. Thankfully we already
did have a value-oriented decomposition path for arithmetic types
(as these are common linkage-less types), so we could just
explicitly spell out the `std::foo_ordering` types as also being
supposed to be decomposed by-value.

Two more fun facts about these changes
 1) The original motivation of the MSVC change was to avoid
    trigering a `Wzero-as-null-pointer-constant` warning. I still
    do not believe this was a good decision.
 2) Current latest version of MSVC does not actually implement the
    aforementioned C++20 DR, so even with this commit, MSVC cannot
    compile `REQUIRE((a <=> b) == 0)`.
2024-02-12 00:52:53 +01:00
.conan Add support for Components 2020-11-02 15:37:35 +01:00
.github Disable CI for GCC 5 and 6 2024-02-11 14:36:17 +01:00
CMake Add Wsubobject-linkage to warning flags 2024-01-14 21:22:09 +01:00
data/artwork Use logo with bit of white background in README 2022-11-22 16:13:37 +01:00
docs Fix typo in release notes for v3.5.2 2024-01-15 14:23:00 +01:00
examples Fix adding Opts with | to lvalue Parser 2024-01-02 23:27:13 +01:00
extras v3.5.2 2024-01-15 14:13:53 +01:00
fuzzing Add nice license headers to files in examples/ and fuzzing/ 2023-08-24 16:34:31 +02:00
src Support literal-zero detectors using consteval int constructors 2024-02-12 00:52:53 +01:00
tests Support literal-zero detectors using consteval int constructors 2024-02-12 00:52:53 +01:00
third_party fixing UB 2020-07-22 17:17:33 +02:00
tools Look just for 'Catch2 X.Y.Z' in doc placeholder update 2023-12-11 00:52:22 +01:00
.bazelrc Bazel support: Bump bazel-skylib version to 1.5.0 2023-12-28 23:44:26 +01:00
.clang-format Slightly better clang-format 2023-01-05 23:02:51 +01:00
.gitattributes Update gitattributes 2018-07-23 10:15:52 +02:00
.gitignore Add support for building with Meson (#2530) 2022-10-01 23:28:30 +02:00
appveyor.yml Drop VS 2017 support 2023-12-08 23:54:00 +01:00
BUILD.bazel Introduce CATCH_CONFIG_PREFIX_MESSAGES to only prefix a few logging related macros. (#2544) 2023-07-19 17:04:43 +02:00
CMakeLists.txt v3.5.2 2024-01-15 14:13:53 +01:00
CMakePresets.json Add test scaffolding for catch_discover_tests 2023-06-14 21:14:33 +02:00
CODE_OF_CONDUCT.md Create CODE_OF_CONDUCT.md 2017-08-17 07:45:12 +01:00
codecov.yml Sweep out two leftover references to master 2020-10-23 23:02:44 +02:00
conanfile.py Add lib/cmake/Catch2 to conan builddirs in package recipe so extras/*.cmake files are packaged 2022-06-15 10:50:24 +02:00
Doxyfile Update Doxyfile for newer doxygen 2023-12-23 11:27:46 +01:00
LICENSE.txt Renamed licence file, license should now be detected by github 2017-03-20 08:59:25 +01:00
mdsnippets.json Add infrastructure for embedding code samples in docs. 2020-10-28 11:38:06 +01:00
meson_options.txt Add option to disable building unit tests in Meson build file. 2023-05-26 10:05:06 -07:00
meson.build v3.5.2 2024-01-15 14:13:53 +01:00
MODULE.bazel Bazel support: Bump bazel-skylib version to 1.5.0 2023-12-28 23:44:26 +01:00
README.md Mention that the benchmarks are not run by default next to example 2022-12-18 21:42:40 +01:00
SECURITY.md Add SECURITY.md 2021-11-26 00:10:01 +01:00
WORKSPACE.bazel Bazel support: Bump bazel-skylib version to 1.5.0 2023-12-28 23:44:26 +01:00

Catch2 logo

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What is Catch2?

Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features, and simple BDD macros.

Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and local way to share set-up and tear-down code in tests.

Example unit test

#include <catch2/catch_test_macros.hpp>

#include <cstdint>

uint32_t factorial( uint32_t number ) {
    return number <= 1 ? number : factorial(number-1) * number;
}

TEST_CASE( "Factorials are computed", "[factorial]" ) {
    REQUIRE( factorial( 1) == 1 );
    REQUIRE( factorial( 2) == 2 );
    REQUIRE( factorial( 3) == 6 );
    REQUIRE( factorial(10) == 3'628'800 );
}

Example microbenchmark

#include <catch2/catch_test_macros.hpp>
#include <catch2/benchmark/catch_benchmark.hpp>

#include <cstdint>

uint64_t fibonacci(uint64_t number) {
    return number < 2 ? number : fibonacci(number - 1) + fibonacci(number - 2);
}

TEST_CASE("Benchmark Fibonacci", "[!benchmark]") {
    REQUIRE(fibonacci(5) == 5);

    REQUIRE(fibonacci(20) == 6'765);
    BENCHMARK("fibonacci 20") {
        return fibonacci(20);
    };

    REQUIRE(fibonacci(25) == 75'025);
    BENCHMARK("fibonacci 25") {
        return fibonacci(25);
    };
}

Note that benchmarks are not run by default, so you need to run it explicitly with the [!benchmark] tag.

Catch2 v3 has been released!

You are on the devel branch, where the v3 version is being developed. v3 brings a bunch of significant changes, the big one being that Catch2 is no longer a single-header library. Catch2 now behaves as a normal library, with multiple headers and separately compiled implementation.

The documentation is slowly being updated to take these changes into account, but this work is currently still ongoing.

For migrating from the v2 releases to v3, you should look at our documentation. It provides a simple guidelines on getting started, and collects most common migration problems.

For the previous major version of Catch2 look into the v2.x branch here on GitHub.

How to use it

This documentation comprises these three parts:

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