Martin Hořeňovský f24569a1b4
Large output redirect refactor
This rework changes two important things

1) the output redirect is deactivated while control is given to the reporters.
   This means that combining reporters that write to stdout with capturing
   reporters, e.g. `./tests -s -r console -r junit::out=junit.xml`, no
   longer leads to the capturing reporter seeing all the output from
   the other reporter captured.

Trying this with the `SelfTest` binary would previously lead to JUnit
spending **hours** trying to escape all of ConsoleReporter's output and
write it to the output file. I actually ended up killing the process
after 3 hours, during which the JUnit reporter wrote something like 50 MBs
of output to a file.

2) The redirect object's lifetime is tied to the `RunContext`, instead
  of being constructed for every partial test case run separately.

This has no effect on the basic StreamRedirect, but improves the FileRedirect
significantly. Previously, running many tests in single process with this
redirect (e.g. running `SelfTest -r junit`) would cause later tests to
always fail before starting, due to exceeding the limit of temporary files.

For the current `SelfTest` binary, the old implementation would lead to
**295** test failures from not being able to initiate the redirect. The
new implementation completely eliminates them.

----

There is one downside to the new implementation of FileRedirect, specific
to Linux. Running the `SelfTest` binary on Linux causes 3-4 tests to have
no captured stdout/stderr, even though the tests were supposed to be
writing there (there was no output to the actual stdout/stderr either,
the output was just completely lost).

Since this never happen for smaller test case sets, nor does it reproduce
on other platforms, this implementation is still strictly better than
the old one, and thus it can get reasonably merged.
2024-08-13 23:32:24 +02:00
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What is Catch2?

Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features, and simple BDD macros.

Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and local way to share set-up and tear-down code in tests.

Example unit test

#include <catch2/catch_test_macros.hpp>

#include <cstdint>

uint32_t factorial( uint32_t number ) {
    return number <= 1 ? number : factorial(number-1) * number;
}

TEST_CASE( "Factorials are computed", "[factorial]" ) {
    REQUIRE( factorial( 1) == 1 );
    REQUIRE( factorial( 2) == 2 );
    REQUIRE( factorial( 3) == 6 );
    REQUIRE( factorial(10) == 3'628'800 );
}

Example microbenchmark

#include <catch2/catch_test_macros.hpp>
#include <catch2/benchmark/catch_benchmark.hpp>

#include <cstdint>

uint64_t fibonacci(uint64_t number) {
    return number < 2 ? number : fibonacci(number - 1) + fibonacci(number - 2);
}

TEST_CASE("Benchmark Fibonacci", "[!benchmark]") {
    REQUIRE(fibonacci(5) == 5);

    REQUIRE(fibonacci(20) == 6'765);
    BENCHMARK("fibonacci 20") {
        return fibonacci(20);
    };

    REQUIRE(fibonacci(25) == 75'025);
    BENCHMARK("fibonacci 25") {
        return fibonacci(25);
    };
}

Note that benchmarks are not run by default, so you need to run it explicitly with the [!benchmark] tag.

Catch2 v3 has been released!

You are on the devel branch, where the v3 version is being developed. v3 brings a bunch of significant changes, the big one being that Catch2 is no longer a single-header library. Catch2 now behaves as a normal library, with multiple headers and separately compiled implementation.

The documentation is slowly being updated to take these changes into account, but this work is currently still ongoing.

For migrating from the v2 releases to v3, you should look at our documentation. It provides a simple guidelines on getting started, and collects most common migration problems.

For the previous major version of Catch2 look into the v2.x branch here on GitHub.

How to use it

This documentation comprises these three parts:

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Description
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
Readme 48 MiB
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