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misc
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@ -40,18 +40,20 @@ class EarClip {
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def triangulatePolygon(x: Array[Float], y: Array[Float], vn: Int, results: Array[Triangle]): Int = {
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/*
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val p1 = Point(x(0), y(0))
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val p2 = Point(x(1), y(1))
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val p3 = Point(x(2), y(2))
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val ccw = Util.orient2d(p1, p2, p3) > 0
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val xv = if(ccw) x else x.reverse.toArray
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val yv = if(ccw) y else y.reverse.toArray
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*/
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val xv = x.reverse.toArray
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val yv = y.reverse.toArray
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if (vn < 3) return 0
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var vNum = vn
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//Recurse and split on pinch points
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val pA = new Poly
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val pB = new Poly
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