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Fixed a bug in DTSweep that might remove one or two valid triangles fromPointSet triangulations.
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parent
50669c2023
commit
9f1a0dff10
@ -28,6 +28,7 @@
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stdexcept>
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#include "sweep.h"
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#include "sweep_context.h"
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#include "advancing_front.h"
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@ -121,15 +122,35 @@ void Sweep::EdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle* triangl
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Point* p1 = triangle->PointCCW(point);
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Orientation o1 = Orient2d(eq, *p1, ep);
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if (o1 == COLLINEAR) {
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//throw new RuntimeException( "EdgeEvent - Collinear not supported" );
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assert(false);
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if( triangle->Contains(&eq, p1)) {
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triangle->MarkConstrainedEdge(&eq, p1 );
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// We are modifying the constraint maybe it would be better to
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// not change the given constraint and just keep a variable for the new constraint
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tcx.edge_event.constrained_edge->q = p1;
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triangle = &triangle->NeighborAcross(point);
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EdgeEvent( tcx, ep, *p1, triangle, *p1 );
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} else {
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std::runtime_error("EdgeEvent - collinear points not supported");
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assert(0);
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}
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return;
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}
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Point* p2 = triangle->PointCW(point);
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Orientation o2 = Orient2d(eq, *p2, ep);
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if (o2 == COLLINEAR) {
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//throw new RuntimeException( "EdgeEvent - Collinear not supported" );
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assert(false);
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if( triangle->Contains(&eq, p2)) {
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triangle->MarkConstrainedEdge(&eq, p2 );
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// We are modifying the constraint maybe it would be better to
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// not change the given constraint and just keep a variable for the new constraint
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tcx.edge_event.constrained_edge->q = p2;
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triangle = &triangle->NeighborAcross(point);
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EdgeEvent( tcx, ep, *p2, triangle, *p2 );
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} else {
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std::runtime_error("EdgeEvent - collinear points not supported");
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assert(0);
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}
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return;
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}
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if (o1 == o2) {
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