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fixed SweepContext::MeshClean
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47a9c6e038
commit
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@ -159,12 +159,20 @@ void SweepContext::RemoveFromMap(Triangle* triangle)
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void SweepContext::MeshClean(Triangle& triangle)
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{
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if (&triangle != NULL && !triangle.IsInterior()) {
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triangle.IsInterior(true);
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triangles_.push_back(&triangle);
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for (int i = 0; i < 3; i++) {
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if (!triangle.constrained_edge[i])
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MeshClean(*triangle.GetNeighbor(i));
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std::vector<Triangle *> triangles;
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triangles.push_back(&triangle);
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while(!triangles.empty()){
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Triangle *t = triangles.back();
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triangles.pop_back();
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if (t != NULL && !t->IsInterior()) {
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t->IsInterior(true);
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triangles_.push_back(t);
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for (int i = 0; i < 3; i++) {
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if (!t->constrained_edge[i])
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triangles.push_back(t->GetNeighbor(i));
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}
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}
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}
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}
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@ -194,4 +202,4 @@ SweepContext::~SweepContext()
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}
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}
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}
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