Fix coding style problems in bounding-box.c

This commit is contained in:
Mario Hüttel 2019-10-28 23:57:41 +01:00
parent 6d31193123
commit 529b49ee2e
1 changed files with 3 additions and 3 deletions

View File

@ -33,8 +33,8 @@
#include <gds-render/geometric/bounding-box.h>
#define MIN(a,b) (((a) < (b)) ? (a) : (b)) /**< @brief Return smaller number */
#define MAX(a,b) (((a) > (b)) ? (a) : (b)) /**< @brief Return bigger number */
#define MIN(a, b) (((a) < (b)) ? (a) : (b)) /**< @brief Return smaller number */
#define MAX(a, b) (((a) > (b)) ? (a) : (b)) /**< @brief Return bigger number */
#define ABS_DBL(a) ((a) < 0 ? -(a) : (a))
void bounding_box_calculate_polygon(GList *vertices, conv_generic_to_vector_2d_t conv_func, union bounding_box *box)
@ -151,7 +151,7 @@ void bounding_box_calculate_path_box(GList *vertices, double thickness,
GList *vertex_iterator;
struct vector_2d pt;
printf("Warning! Function bounding_box_calculate_path_box not yet implemented correctly!\n");
printf("Warning! Function %s not yet implemented correctly!\n", __func__);
if (!vertices || !box)
return;