Fix coding style problems in bounding-box.c
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@ -33,8 +33,8 @@
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#include <gds-render/geometric/bounding-box.h>
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#define MIN(a,b) (((a) < (b)) ? (a) : (b)) /**< @brief Return smaller number */
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#define MAX(a,b) (((a) > (b)) ? (a) : (b)) /**< @brief Return bigger number */
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#define MIN(a, b) (((a) < (b)) ? (a) : (b)) /**< @brief Return smaller number */
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#define MAX(a, b) (((a) > (b)) ? (a) : (b)) /**< @brief Return bigger number */
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#define ABS_DBL(a) ((a) < 0 ? -(a) : (a))
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void bounding_box_calculate_polygon(GList *vertices, conv_generic_to_vector_2d_t conv_func, union bounding_box *box)
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@ -151,7 +151,7 @@ void bounding_box_calculate_path_box(GList *vertices, double thickness,
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GList *vertex_iterator;
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struct vector_2d pt;
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printf("Warning! Function bounding_box_calculate_path_box not yet implemented correctly!\n");
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printf("Warning! Function %s not yet implemented correctly!\n", __func__);
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if (!vertices || !box)
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return;
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