2 Commits

Author SHA1 Message Date
529b49ee2e Fix coding style problems in bounding-box.c 2019-10-28 23:57:54 +01:00
6d31193123 Fix coding style in vector-operations.c 2019-10-28 23:55:22 +01:00
2 changed files with 10 additions and 10 deletions

View File

@@ -151,7 +151,7 @@ void bounding_box_calculate_path_box(GList *vertices, double thickness,
GList *vertex_iterator;
struct vector_2d pt;
printf("Warning! Function bounding_box_calculate_path_box not yet implemented correctly!\n");
printf("Warning! Function %s not yet implemented correctly!\n", __func__);
if (!vertices || !box)
return;

View File

@@ -46,6 +46,7 @@ double vector_2d_scalar_multipy(struct vector_2d *a, struct vector_2d *b)
void vector_2d_normalize(struct vector_2d *vec)
{
double len;
if (!vec)
return;
len = sqrt(pow(vec->x, 2) + pow(vec->y, 2));
@@ -97,10 +98,9 @@ struct vector_2d *vector_2d_alloc(void)
void vector_2d_free(struct vector_2d *vec)
{
if (vec) {
if (vec)
free(vec);
}
}
void vector_2d_scale(struct vector_2d *vec, double scale)
{
@@ -114,9 +114,9 @@ void vector_2d_scale(struct vector_2d *vec, double scale)
double vector_2d_abs(struct vector_2d *vec)
{
double len = 0.0;
if (vec) {
if (vec)
len = sqrt(pow(vec->x, 2) + pow(vec->y, 2));
}
return len;
}