Add zoom to texture and a gray border around square
This commit is contained in:
parent
8e66150aae
commit
bb4140b819
34
src/main.c
34
src/main.c
@ -14,10 +14,11 @@ static const char * const vertex_shader = "#version 330 core\n \
|
||||
layout (location = 1) in vec2 aTexCoord;\n\
|
||||
out vec2 texCoord;\n\
|
||||
out vec3 vertPos;\n \
|
||||
uniform float zoom;\n\
|
||||
void main()\n \
|
||||
{\n \
|
||||
gl_Position = vec4(aPos.x, aPos.y, aPos.z, 1.0);\n \
|
||||
texCoord = aTexCoord;\n\
|
||||
texCoord = aTexCoord / zoom;\n\
|
||||
vertPos = aPos;\n\
|
||||
}\n";
|
||||
|
||||
@ -30,7 +31,7 @@ static const char * const orange_framgment_shader = " \
|
||||
\n \
|
||||
void main()\n \
|
||||
{\n \
|
||||
FragColor = texture(ourTexture, texCoord); //+ vec4(vertPos.x, -vertPos.x, vertPos.y, 0.0);\n \
|
||||
FragColor = texture(ourTexture, texCoord);\n\
|
||||
}";
|
||||
|
||||
struct canvas_buffer {
|
||||
@ -207,10 +208,10 @@ static int calculate_mandelbrot(struct canvas_buffer *buff)
|
||||
|
||||
float vertices[] = {
|
||||
// Vertex Texture
|
||||
-1.0f, -1.0f, 0.0f, 0.0f, 0.0f, // bottom left
|
||||
-1.0f, 1.0f, 0.0f, 0.0f, 1.0f, // top left
|
||||
1.0f, -1.0f, 0.0f, 1.0f, 0.0f, // bottom right
|
||||
1.0f, 1.0f, 0.0f, 1.0f, 1.0f, // top right
|
||||
-0.95f, -0.95f, 0.0f, 0.0f, 0.0f, // bottom left
|
||||
-0.95f, 0.95f, 0.0f, 0.0f, 1.0f, // top left
|
||||
0.95f, -0.95f, 0.0f, 1.0f, 0.0f, // bottom right
|
||||
0.95f, 0.95f, 0.0f, 1.0f, 1.0f, // top right
|
||||
};
|
||||
|
||||
unsigned int indices[] = {
|
||||
@ -226,13 +227,17 @@ static unsigned int texture_id;
|
||||
|
||||
gboolean render(GtkGLArea *gl_area, GdkGLContext *context, gpointer user_data)
|
||||
{
|
||||
int zoom_loc;
|
||||
static float zoom = 1.0f;
|
||||
|
||||
gtk_gl_area_make_current(gl_area);
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glUseProgram(shader_program_id);
|
||||
//glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
zoom_loc = glGetUniformLocation(shader_program_id, "zoom");
|
||||
glUniform1f(zoom_loc, zoom);
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
glBindTexture(GL_TEXTURE_2D, texture_id);
|
||||
glBindVertexArray(vertex_array_object);
|
||||
//glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
@ -254,7 +259,7 @@ void realize(GtkGLArea *gl_area, gpointer user_data)
|
||||
char info_log[512];
|
||||
|
||||
gtk_gl_area_make_current(gl_area);
|
||||
glClearColor(0, 0, 0, 1);
|
||||
glClearColor(0.2, 0.2, 0.2, 1);
|
||||
|
||||
glGenVertexArrays(1, &vertex_array_object);
|
||||
glBindVertexArray(vertex_array_object);
|
||||
@ -346,20 +351,20 @@ int main(int argc, char **argv)
|
||||
g_signal_connect(window, "delete-event", G_CALLBACK(on_main_window_close), NULL);
|
||||
|
||||
|
||||
mandelbrot_buff.x_span = 0.05;//2.8;
|
||||
mandelbrot_buff.y_span = 0.05;//2.25;
|
||||
mandelbrot_buff.x_span = 0.1;//2.8;
|
||||
mandelbrot_buff.y_span = 0.1;//2.25;
|
||||
mandelbrot_buff.center_x = -0.6;
|
||||
mandelbrot_buff.center_y = 0.44;
|
||||
mandelbrot_buff.width = 5000;
|
||||
mandelbrot_buff.height = 5000;
|
||||
mandelbrot_buff.iterations = 600;
|
||||
mandelbrot_buff.width = 4000;
|
||||
mandelbrot_buff.height = 4000;
|
||||
mandelbrot_buff.iterations = 1000;
|
||||
mandelbrot_buff.mandelbrot_buffer = NULL;
|
||||
|
||||
printf("Compile and run Mandelbrot on OpenCL HW\n");
|
||||
start = clock();
|
||||
calculate_mandelbrot(&mandelbrot_buff);
|
||||
end = clock();
|
||||
printf("Calculation finished. Time needed: %lf ms\n", ((double) (end - start)) / CLOCKS_PER_SEC * 1000.0);
|
||||
printf("Calculation finished. Time needed: %lf ms\n", ((double)(end - start)) / CLOCKS_PER_SEC * 1000.0);
|
||||
|
||||
|
||||
gl_area = GTK_GL_AREA(gtk_gl_area_new());
|
||||
@ -377,7 +382,6 @@ int main(int argc, char **argv)
|
||||
gtk_gl_area_make_current(gl_area);
|
||||
|
||||
printf("Gui will be displayed\n");
|
||||
|
||||
gtk_main();
|
||||
|
||||
return 0;
|
||||
|
Loading…
Reference in New Issue
Block a user