catch2/conanfile.py

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#!/usr/bin/env python
from conan import ConanFile, tools, __version__ as conan_version
from conan.tools.cmake import CMake, CMakeToolchain, CMakeDeps, cmake_layout
from conan.tools import files, scm
import os
import shutil
import re
required_conan_version = ">=1.53.0"
class CatchConan(ConanFile):
name = "catch2"
description = "A modern, C++-native, framework for unit-tests, TDD and BDD"
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topics = ("conan", "catch2", "unit-test", "tdd", "bdd")
url = "https://github.com/catchorg/Catch2"
homepage = url
license = "BSL-1.0"
version = "latest"
exports = "LICENSE.txt"
exports_sources = ("src/*", "CMakeLists.txt", "CMake/*", "extras/*")
settings = "os", "compiler", "build_type", "arch"
def set_version(self):
pattern = re.compile(r"\w*VERSION (\d+\.\d+\.\d+) # CML version placeholder, don't delete")
with open("CMakeLists.txt") as file:
for line in file:
result = pattern.search(line)
if result:
self.version = result.group(1)
self.output.info(f'Using version: {self.version}')
def layout(self):
cmake_layout(self)
def generate(self):
tc = CMakeToolchain(self)
tc.generate()
deps = CMakeDeps(self)
deps.generate()
def _configure_cmake(self):
cmake = CMake(self)
# These are option variables. The toolchain in conan 2 doesn't appear to
# set these correctly so you have to do it in the configure variables.
cmake.configure(variables= {
"BUILD_TESTING": "OFF",
"CATCH_INSTALL_DOCS": "OFF",
"CATCH_INSTALL_EXTRAS": "ON",
}
)
return cmake
def build(self):
cmake = self._configure_cmake()
cmake.build()
def package(self):
cmake = self._configure_cmake()
cmake.install()
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os.mkdir(f'{self.package_folder}/licenses/')
shutil.copy2(f'{self.recipe_folder}/LICENSE.txt', f'{self.package_folder}/licenses/')
def package_info(self):
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lib_suffix = "d" if self.settings.build_type == "Debug" else ""
self.cpp_info.set_property("cmake_file_name", "Catch2")
self.cpp_info.set_property("cmake_target_name", "Catch2::Catch2WithMain")
self.cpp_info.set_property("pkg_config_name", "catch2-with-main")
# Catch2
self.cpp_info.components["catch2base"].set_property("cmake_file_name", "Catch2::Catch2")
self.cpp_info.components["catch2base"].set_property("pkg_config_name", "catch2")
self.cpp_info.components["catch2base"].libs = ["Catch2" + lib_suffix]
self.cpp_info.components["catch2base"].builddirs.append("lib/cmake/Catch2")
# Catch2WithMain
self.cpp_info.components["catch2main"].set_property("cmake_file_name", "Catch2::Catch2WithMain")
self.cpp_info.components["catch2main"].set_property("cmake_target_name", "Catch2::Catch2WithMain")
self.cpp_info.components["catch2main"].set_property("pkg_config_name", "catch2-with-main")
self.cpp_info.components["catch2main"].libs = ["Catch2Main" + lib_suffix]
self.cpp_info.components["catch2main"].requires = ["catch2base"]