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Rename useColourOnPlatform => useImplementationForStream
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@ -114,7 +114,7 @@ namespace {
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originalBackgroundAttributes = csbiInfo.wAttributes & ~( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY );
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}
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static bool useColourOnPlatform(IStream const& stream) {
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static bool useImplementationForStream(IStream const& stream) {
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// Win32 text colour APIs can only be used on console streams
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// We cannot check that the output hasn't been redirected,
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// so we just check that the original stream is console stream.
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@ -173,7 +173,7 @@ namespace {
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public:
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ANSIColourImpl( IStream* stream ): ColourImpl( stream ) {}
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static bool useColourOnPlatform(IStream const& stream) {
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static bool useImplementationForStream(IStream const& stream) {
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// This is kinda messy due to trying to support a bunch of
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// different platforms at once.
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// The basic idea is that if we are asked to do autodetection (as
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@ -247,13 +247,13 @@ namespace Catch {
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// todo: check win32 eligibility under ifdef, otherwise ansi
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if ( implSelection == ColourMode::PlatformDefault) {
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#if defined (CATCH_CONFIG_COLOUR_WIN32)
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if ( Win32ColourImpl::useColourOnPlatform( *stream ) ) {
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if ( Win32ColourImpl::useImplementationForStream( *stream ) ) {
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return Detail::make_unique<Win32ColourImpl>( stream );
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} else {
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return Detail::make_unique<NoColourImpl>( stream );
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}
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#endif
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if ( ANSIColourImpl::useColourOnPlatform( *stream ) ) {
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if ( ANSIColourImpl::useImplementationForStream( *stream ) ) {
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return Detail::make_unique<ANSIColourImpl>( stream );
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}
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return Detail::make_unique<NoColourImpl>( stream );
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