* Improve Conan recipe support
* export files
* supports c++14
* update Conan client in the CI
* Better compatibility with Conan 1.x
* Manage options and cppstd for Conan 1.x
* copy eveything from extra
Signed-off-by: Uilian Ries <uilianries@gmail.com>
* Removed Conan1 build.py file using conan package tools that are no longer supported
* Working conan 1 and 2 build with the test package.
updated the test_package to be updated to conan 2 and fixed missing cmake. Still need to check that the license file is packaged up and that the packages look identical before the changes
* Removing debug prints and the license check that isn't working yet
* Working license file copied over as it was before
* Migrated the properties of cpp_info to conan 2. Keeping conan 1 support by checking the version of conan
https://docs.conan.io/1/migrating_to_2.0/properties.html
* Revert "Removed Conan1 build.py file using conan package tools that are no longer supported"
This reverts commit a606d1dfe6.
* Need to add a set_version to parse the version from CMakeLists.txt
Adding a package build yaml to ensure conan keeps building on 1 and 2
* Setting lowercase catch2 for pkg_config and cmake_target_name
* Fixing the namespace for conan file cmake_target_name
This describes the reality better, as it also links in the rest
of Catch2.
The on-disk name of the static library remains just `Catch2Main`,
as that is what it is -- single main function -- and on-disk artifacts
cannot describe link dependencies.
This also goes for pkg-config installed by our CMake installation.
This includes
* Updating CMake version on Travis
* Adding a `Catch2` subfolder to the `single_include/` folder to
provide this include path both _inside_ the repository, and _outside_.
* Updated examples to build with the new paths
* Other general CMake cleanup