Add graphics class and add example triangle

This commit is contained in:
Mario Hüttel 2020-06-27 22:08:02 +02:00
parent 97d11cf2b0
commit 93fb12eb24
6 changed files with 308 additions and 1 deletions

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@ -0,0 +1,33 @@
/*
* This file is part of Shimatta OpenGL.
*
* Shimatta OpenGL is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* Shimatta OpenGL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GtkGraphView. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef _SHIMATTA_OPENGL_COLORED_TRIANGLE_H_
#define _SHIMATTA_OPENGL_COLORED_TRIANGLE_H_
#include <shimatta-opengl-graphics.h>
#include <shimatta-opengl-program.h>
G_BEGIN_DECLS
#define SHIMATTA_TYPE_OPENGL_COLORED_TRIANGLE (shimatta_opengl_colored_triangle_get_type())
G_DECLARE_FINAL_TYPE(ShimattaOpenglColoredTriangle, shimatta_opengl_colored_triangle, SHIMATTA, OPENGL_COLORED_TRIANGLE, ShimattaOpenglGraphics);
ShimattaOpenglGraphics *shimatta_opengl_colored_triangle_new(ShimattaOpenglProgram *prog, const vec3 color, const vec3* vertecies);
G_END_DECLS
#endif /* _SHIMATTA_OPENGL_COLORED_TRIANGLE_H_ */

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@ -0,0 +1,46 @@
/*
* This file is part of Shimatta OpenGL.
*
* Shimatta OpenGL is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* Shimatta OpenGL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GtkGraphView. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef _SHIMATTA_OPENGL_GRAPHICS_H_
#define _SHIMATTA_OPENGL_GRAPHICS_H_
#include <glib.h>
#include <glib-object.h>
#include <cglm/cglm.h>
G_BEGIN_DECLS
#define SHIMATTA_TYPE_OPENGL_GRAPHICS (shimatta_opengl_graphics_get_type())
G_DECLARE_DERIVABLE_TYPE(ShimattaOpenglGraphics, shimatta_opengl_graphics, SHIMATTA, OPENGL_GRAPHICS, GObject);
struct _ShimattaOpenglGraphicsClass {
GObjectClass super_class;
int (*realize)(ShimattaOpenglGraphics *graphics);
void (*draw)(ShimattaOpenglGraphics *graphics);
void (*draw_with_model_matrix)(ShimattaOpenglGraphics *graphics, mat4 model_matrix, mat4 normal_matrix);
};
int shimatta_opengl_graphics_realize(ShimattaOpenglGraphics *graphics);
void shimatta_opengl_graphics_draw(ShimattaOpenglGraphics *graphics);
void shimatta_opengl_graphics_draw_with_model_matrix(ShimattaOpenglGraphics *graphics, mat4 model_matrix, mat4 normal_matrix);
G_END_DECLS
#endif /* _SHIMATTA_OPENGL_GRAPHICS_H_ */

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@ -14,6 +14,9 @@
* along with GtkGraphView. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef _SHIMATTA_OPENGL_PROGRAM_H_
#define _SHIMATTA_OPENGL_PROGRAM_H_
#include <glib.h>
#include <glib-object.h>
#include <cglm/cglm.h>
@ -106,3 +109,5 @@ void shimatta_opengl_program_set_uniform_mat3(ShimattaOpenglProgram *program, co
void shimatta_opengl_program_set_uniform_mat4(ShimattaOpenglProgram *program, const char *uniform, mat4 value);
G_END_DECLS
#endif /* _SHIMATTA_OPENGL_PROGRAM_H_ */

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@ -0,0 +1,120 @@
/*
* This file is part of Shimatta OpenGL.
*
* Shimatta OpenGL is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* Shimatta OpenGL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GtkGraphView. If not, see <https://www.gnu.org/licenses/>.
*/
#include <shimatta-opengl-colored-triangle.h>
#include <shimatta-opengl-program.h>
#include <epoxy/gl.h>
struct _ShimattaOpenglColoredTriangle {
ShimattaOpenglGraphics super;
};
typedef struct {
vec3 color;
vec3 vertecies[3];
GLuint vao;
GLuint vbo;
ShimattaOpenglProgram *prog;
} ShimattaOpenglColoredTrianglePrivate;
G_DEFINE_TYPE_WITH_PRIVATE(ShimattaOpenglColoredTriangle, shimatta_opengl_colored_triangle, SHIMATTA_TYPE_OPENGL_GRAPHICS);
static int realize(ShimattaOpenglGraphics *self)
{
ShimattaOpenglColoredTrianglePrivate *priv;
priv = shimatta_opengl_colored_triangle_get_instance_private(SHIMATTA_OPENGL_COLORED_TRIANGLE(self));
glGenVertexArrays(1, &priv->vao);
glBindVertexArray(priv->vao);
glGenBuffers(1, &priv->vbo);
glBindBuffer(GL_ARRAY_BUFFER, priv->vbo);
glBufferData(GL_ARRAY_BUFFER, sizeof(vec3)*3, priv->vertecies, GL_STATIC_DRAW);
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 3*sizeof(float), (void *)0);
glEnableVertexAttribArray(0);
return 0;
}
static void draw(ShimattaOpenglGraphics *self)
{
ShimattaOpenglColoredTrianglePrivate *priv;
priv = shimatta_opengl_colored_triangle_get_instance_private(SHIMATTA_OPENGL_COLORED_TRIANGLE(self));
shimatta_opengl_program_use(priv->prog);
shimatta_opengl_program_set_uniform_vec3(priv->prog, "color", priv->color);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
glBindVertexArray(priv->vao);
glDrawArrays(GL_TRIANGLES, 0, 3);
}
static void draw_with_model_matrix(ShimattaOpenglGraphics *self, mat4 m, mat4 n)
{
(void)m;
(void)n;
draw(self);
}
void shimatta_opengl_colored_triangle_class_init(ShimattaOpenglColoredTriangleClass *klass)
{
ShimattaOpenglGraphicsClass *gclass;
gclass = SHIMATTA_OPENGL_GRAPHICS_CLASS(klass);
gclass->draw = draw;
gclass->realize = realize;
gclass->draw_with_model_matrix = draw_with_model_matrix;
}
void shimatta_opengl_colored_triangle_init(ShimattaOpenglColoredTriangle *self)
{
ShimattaOpenglColoredTrianglePrivate *priv;
priv = shimatta_opengl_colored_triangle_get_instance_private(self);
priv->color[0] = 0.0f;
priv->color[1] = 0.0f;
priv->color[2] = 0.0f;
}
ShimattaOpenglGraphics *shimatta_opengl_colored_triangle_new(ShimattaOpenglProgram *prog, const vec3 color, const vec3* vertecies)
{
ShimattaOpenglGraphics *ret;
ShimattaOpenglColoredTrianglePrivate *priv;
ret = g_object_new(SHIMATTA_TYPE_OPENGL_COLORED_TRIANGLE, NULL);
priv = shimatta_opengl_colored_triangle_get_instance_private(SHIMATTA_OPENGL_COLORED_TRIANGLE(ret));
priv->prog = prog;
g_object_ref(prog);
priv->vertecies[0][0] = vertecies[0][0];
priv->vertecies[0][1] = vertecies[0][1];
priv->vertecies[0][2] = vertecies[0][2];
priv->vertecies[1][0] = vertecies[1][0];
priv->vertecies[1][1] = vertecies[1][1];
priv->vertecies[1][2] = vertecies[1][2];
priv->vertecies[2][0] = vertecies[2][0];
priv->vertecies[2][1] = vertecies[2][1];
priv->vertecies[2][2] = vertecies[2][2];
priv->color[0] = color[0];
priv->color[1] = color[1];
priv->color[2] = color[2];
return ret;
}

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@ -0,0 +1,101 @@
/*
* This file is part of Shimatta OpenGL.
*
* Shimatta OpenGL is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* Shimatta OpenGL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GtkGraphView. If not, see <https://www.gnu.org/licenses/>.
*/
#include <shimatta-opengl-graphics.h>
typedef struct {
gpointer dummy[12];
} ShimattaOpenglGraphicsPrivate;
G_DEFINE_TYPE_WITH_PRIVATE(ShimattaOpenglGraphics, shimatta_opengl_graphics, G_TYPE_OBJECT);
static void shimatta_opengl_graphics_dispose(GObject *self)
{
(void)self;
}
static void draw_dummy(ShimattaOpenglGraphics *graphics)
{
(void)graphics;
g_warning("Object does not implement draw function");
}
static void draw_dummy_with_matrix(ShimattaOpenglGraphics *graphics, mat4 model_matrix, mat4 normal_matrix)
{
(void)graphics;
(void)model_matrix;
(void)normal_matrix;
g_warning("Object does not implement draw_with_model_matrix function");
}
static int realize_dummy(ShimattaOpenglGraphics *graphics)
{
(void)graphics;
g_warning("Object does not implement relize function");
return -1;
}
static void shimatta_opengl_graphics_class_init(ShimattaOpenglGraphicsClass *klass)
{
(void)klass;
GObjectClass *oclass;
oclass = G_OBJECT_CLASS(klass);
oclass->dispose = shimatta_opengl_graphics_dispose;
klass->draw = draw_dummy;
klass->draw_with_model_matrix = draw_dummy_with_matrix;
klass->realize = realize_dummy;
return;
}
static void shimatta_opengl_graphics_init(ShimattaOpenglGraphics *self)
{
(void)self;
return;
}
int shimatta_opengl_graphics_realize(ShimattaOpenglGraphics *graphics)
{
ShimattaOpenglGraphicsClass *klass;
g_return_val_if_fail(SHIMATTA_IS_OPENGL_GRAPHICS(graphics), -1001);
klass = SHIMATTA_OPENGL_GRAPHICS_GET_CLASS(graphics);
return klass->realize(graphics);
}
void shimatta_opengl_graphics_draw(ShimattaOpenglGraphics *graphics)
{
ShimattaOpenglGraphicsClass *klass;
g_return_if_fail(SHIMATTA_IS_OPENGL_GRAPHICS(graphics));
klass = SHIMATTA_OPENGL_GRAPHICS_GET_CLASS(graphics);
klass->draw(graphics);
}
void shimatta_opengl_graphics_draw_with_model_matrix(ShimattaOpenglGraphics *graphics, mat4 model_matrix, mat4 normal_matrix)
{
ShimattaOpenglGraphicsClass *klass;
g_return_if_fail(SHIMATTA_IS_OPENGL_GRAPHICS(graphics));
klass = SHIMATTA_OPENGL_GRAPHICS_GET_CLASS(graphics);
klass->draw_with_model_matrix(graphics, model_matrix, normal_matrix);
}

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@ -229,8 +229,10 @@ int shimatta_opengl_program_compile(ShimattaOpenglProgram *program, char *error_
g_return_val_if_fail(SHIMATTA_IS_OPENGL_PROGRAM(program), -1001);
if (error_text && error_text_size > 0)
if (error_text && error_text_size > 0) {
use_error = TRUE;
error_text[0] = 0;
}
priv = shimatta_opengl_program_get_instance_private(program);